“Workers who make some of the world’s most popular video games, including World of Warcraft and Diablo, won their first union contracts in early September, in an important step forward for organizing in the tech industry.”
“The 1,900 workers are employed by Blizzard, which was acquired by Microsoft in 2023 in the largest deal ever in the video game industry.” This was achieved thanks to the efforts of the Communications Workers of America.
~ Quote and image from Labor Notes
Read full article in Labor Notes

